If I forgot to credit you (or was rude and didnt talk with you/get reply from you 1st) please let me know.Īnyone may reuse, edit or redistribute these files, as per terms of very forgiving "CC 4 by SA" licence (and its "art" I dont sell or make huge issues of "ownership" on.I only want to be credited, as I did for others. reflections, EvnMap reflections and GalaxyTex skybox (super "light touched" darkened, resized/DDS optimized) used with a few touches (mostly not to the art other than trying my hand at darkening them). Note: Original Head/Face/Hair Textures credited to special thanks to posts on this subject), textures) & green skull come back gave me this idea) for being able to see how their work was done to make my own. Read note below for credit where credit is due <</p> > This is my 1st mod, and 1st GitHub project, if I did something wrong please tell me. These are "standard" suit types, not vintage (.V) or futuristic (.F), so as many people can enjoy them as possible & because neither looks very "realistic" compared to the standard suit. Currently a WORK IN PROGRESS Licensed under CC BY-SA 4.0 on September 7th 2020 (See LICENSE.md). dds files to 8192x8192), "standard/base" suit's only currently, not vintage or futuristicįor use TextureReplacer. Recreations flight suits, IVA, EIVA, IVA space suites. Recreations of real life equipment, flags, patches & logo's (All flags, patches & logo's are public use and allow redistribution) ![]() Recreations of "Human" face/hair features (All are 2048x2048 16M. What is This? A Kerbal Space Program mod to add more realistic visuals for: For KSP v1.8.1 (maybe KSP v1.5+) NEEDS TextureReplacer HumanStuff: A (Slightly More) Realistic Spacesuits, Heads & Staff.
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